It’s a fairly grim and serious tale, but that doesn’t mean the writers didn’t manage to inject some genuinely funny gallows humour into it. Many of these are incredibly entertaining, and practically all of them are very well written. Outside of the playable characters, there are plenty of other heroes and miscreants you will meet on your journey. With Jane, I tried my best to be an upstanding citizen, while with the Pigman everyone hated me anyway so I didn’t mind being an absolute jerk. As I alluded to in the introduction, it also encouraged me to take a different approach to situations depending on the character I was playing. It’s super interesting to see how certain characters will react differently to you depending on which character you are currently playing, and there was clearly a lot of thought that went into making this same genuine and believable. They’re all widely different in how the world perceives them Jane Bell, is respected by the folk she meets and somewhat famous for her previous deeds, whereas Cl’erns Qui’g (the Pigman) is despised, feared, or ridiculed by virtually everyone he meets. Seriously.Įach of these protagonists has their own tale to tell and objectives to fulfil, but they’re bound together by an overarching story that manages to encapsulate a great sense of mystery. Once her story is wrapped up, you’ll take on the trotters of a Pigman, which is essentially the vessel for a human soul that has been stitched together from the carcasses of dead pigs. The first character you’ll play as – Jane Bell – is a retired bounty hunter who is forced back into her previous life when her husband is kidnapped by a gang who, unfortunately, also happen to be cannibals. Each of these protagonists is unique, both from a gameplay perspective as well as in relation to the story. It kind of plays out like an anthology, although these characters are definitely linked in a way I won’t spoil, and you’ll inhabit the same game world. The narrative is delivered in a unique and interesting way rather than playing one character through the entirety of the campaign, you’ll actually play as five different protagonists. The setting of Weird West is a seriously great elevator pitch, and in terms of setting and character, it absolutely delivers. Zombies, ghosts, werewolves, cannibals and more are ravaging this land, and it’s up to you to try and make this world a better place… or not. Weird West combines Western tropes with the occult and gothic horror, meaning you’ve got far more to fear than your typical outlaws. But there’s much more to this Western setting, and that’s where the Weird comes in. The setting of Weird West has everything you’d expect from a Western-themed game: dusty towns where folks from both sides of the law come to drink in the saloon bounty hunters roaming the land for the realm’s worst and wickedest vultures circling over the fresh remains of a raided caravan. Unfortunately, the gameplay, progression, and loot hold Weird West back from a game that I can recommend unconditionally. The narrative is well crafted, the world is well realised, and the choices you make can genuinely have consequences in some very interesting and unexpected ways. It’s in moments like these where Weird West truly shines. So, naturally, I decided to be as horrific as I could with one of these characters, and after my time with them concluded, I felt rather bad about it. I usually play the good guy in games that involve a moral compass, but in Weird West, you’ll be playing as five different characters over the course of your journey, rather than one. Around a quarter of my way through Weird West, I made one of the most barbaric moral choices I’ve ever made in a video game.
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